10 things we're reading
Social tools and rules
Closing psychological achievement gaps in global MOOCs through brief interventions René Kizilcec, Andrew Saltarelli, Justin Reich, and Geoffrey Cohen, Science

Programmed luck and how designers engineer it into video games - Simon Parkin, Nautilus 

Firehoses and filters: Thinking lazily about notifications and alerts - JP Rangaswami 

What to fake and what not to fake when designing for VR - Phill Cameron, Gamasutra

People are intensely loyal to groups that abuse newcomers: why?Christopher Kavanagh, Aeon 

A study of online harassment and digital abuse in America [pdf] - Amanda Lenhart, Michelle Ybarra, Kathryn Zickuhr, Myeshia Price-Feeney, Data & Society Research Institute / CiPHR

The structural virality of online diffusionSharad Goel, Ashton Anderson, Jake Hofman, and Duncan Watts, Management Science 

Dynamics on expanding spaces: modeling the emergence of noveltiesVittorio Loreto, Vito Servedio, Steven Strogatz, and Francesca Tria, in 'Creativity and Universality in Language'
Beyond the post mortem
counting crowds

Back from vacation! This is the sometimes-weekly edition of the a16z newsletter, which features both timely and classic pieces we're reading from around the web. We also have a different newsletter that comes out once a month and shares only a16z posts, podcasts, and resources. You can subscribe/ catch up on both newsletter editions hereupdate your preferences, or unsubscribe
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