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No. 6| July 2021 
Hello, RE:Labers!
Welcome to Cruscotti, our monthly newsletter. Please, fasten your seatbelt and let our journey begin.

In this issue:
  What's new?: Techy, UX & Ergo, DesignFun(d) Raisers


The NeUX: news from UX world 


Virtual Dance for Real People


Virtual Dance for Real People. This is the name given to the immersive experience of dance and in dance, promoted by Aterballetto and developed with RE:Lab, to tackle the crisis in entertainment caused by the pandemic and to promote new inclusive and accessible solutions for dance in the digital environment. 
RE:Lab itself, using cinematic virtual reality and binaural audio techniques, organised an interdisciplinary team of professionals from the world of cinema, technologists and user experience experts, who created an engaging, intense and at times disturbing experience.

 

The core of the project are 3 MicroDances (short dance performances) performed by one or more dancers and created by talented young choreographers: Kepler and Meridiana by Diego Tortelli; Shelter by Saul Daniele Ardillo.
The audience can watch it through an Oculus Quest 2 visor, inside the same set in which it was created and, while the dance unfolds all its visual power, the spectator can watch who is dancing, the space around him, while the sounds and music envelop him. His gaze can dance with the dancers as if he were in a theatre, in an interweaving of perceptions.


Link(
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Journal What do pilots think of having more AI in the cockpit? This is the key question of this interesting article which considers the effects of COVID-19 on the aviation industry. 


The RE:Lab’s guide to the Galaxy



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While in RE:Lab


The latest cutting edge news our RE:Labers talk about at the coffee machine (which is virtual in this COVID-era)

 

Techy

  • The expression of emotion through music is certainly one of the most important elements of a musical composition. The challenge for technology is to enable the composer to have a tool that can make virtual sounds expressive. This Italian company seeks to meet this need through innovative technological solutions

UX & Ergo

Design

Fun(d) Raisers 

  • Today we would like to present news related to the mobility sector within the new framework programme Horizon Europe. On 23 June, the Commission and the CCAM Association (representing more than 150 stakeholders) launched a Co-programmed Partnership on Connected, Cooperative and Automated Mobility (CCAM). The main objectives set will be to increase the safety of transport, making it inclusive and less harmful to the environment, as well as to strengthen industrial competitiveness and accelerate the development and deployment of CCAM solutions.


Great Need of RE:Lab


Caveman can't use a printer

HMI textbooks state that “It is never the users’ fault”. When something goes wrong, it is because the system has not been engineered to guide the user properly through the interaction.
That is true, of course; it often happens to use devices that show how Great Need of Relab there is.
This month however we also want to point out how, in a technological society like ours, some familiarity with basics of technology and technological tools is - and must reasonably be - given for granted.
Devices and systems are engineered for users that live in the twenty-first century, not the nineteenth.

So the user that took this picture and complained because “the printer isn’t working” has probably time travelled from an age where nobody ever reloaded paper in a copier. Seriously, the printer has nothing wrong.

ReLab wasn’t there at the time. But there was already a Great Need of Re:Lab!


Serial Stories

History of RE:Lab 

Thus begins the serial story of RE:Lab that will stay with us for a long time... A very long time... We want our RE:Labers to know in detail all the events that have taken place over the years. 
Only by sharing memories can we build identity and a sense of togetherness.

Chapter 6 
RE:Lab on the business front

RE:Lab refines its competences over time. On the one hand, the so-called 'technical front' is being established, with an important component of interaction engineers, while on the other hand, an area is being recognised that initially remains confined to so-called 'ergonomic roles', in other words interaction design - followed by testing and validation.
However, over time this area of work branches out even further: while ergonomists continue to study human factors, designers gradually become an important part of the corporate structure.
The latter acquire skills in the field of interaction designcontent design, and aesthetic improvement, always with a view to privileging and basing visual content – or even, where necessary, content pertaining to other senses – in an ergonomic and usability key.
These three fronts, the technical one, the Interaction Design one and the ergonomic one, progressively outlines and structures, also due to market changes, which offer figures increasingly in line with these expectations and these declinations.
And it is here that the company's structure grows and grows, both with a view to proposing internal people who support its activities and projects, and external figures who work on customers' premises.
At this stage, the company begins to explore other domains in addition to those related to the automotive and agricultural ones, such as the motorbikes, industrial machinery, and vending machine sectors, among others.


The RE:Lab Bookshelf 


Books
Many experts have compared the devastating effects of the Sars-Cov-2 pandemic on society to those of a world war.
In the book we want to recommend this month, Prof. Stefano Paleari offers a clear and accessible analysis that goes beyond the implications caused by the Coronavirus. In particular, the essay provides several statistical data to show how the current situation in Italy is the result of an “undeclared” war in fact, decade of short-sighted political choices, that began with the 2008 financial crisis. The author adopts not only a critical but also a proactive approach, listing various possible solutions to overcome the systemic issues that hinder sustainable and consistent growth.


Good reading to everyone!
 


Bibbidi Bobbidi Broom-Broom


 
Did you know that in Kanzi, if you go to the menu at the top left in project "Delete unreferenced items", the program will look for all the items that are not used in any node and will suggest you to delete them, in order to clean up the project and make it leaner?

You may need to do this several times to get a complete cleanup.
 
 
We think it would be nice to learn something new and useful every day. If you would also like to share some magic tips with other RE:Labers, send us your secret here.
Epilogue

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If you want to read the previous issues, you can find them all here.
And here you can find how is named Cruscotti.
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