
While in RE:Lab
The latest cutting edge news our RE:Labers talk about at the coffee machine (which is virtual in this COVID-era)
-
European Partnerships are now up and running
European Partnerships, launched during the European Research and Innovation Days on 23 June 2021, bring private (industry) and public partners together to avoid the duplication of investments and contribute to reducing the fragmentation of the research and innovation landscape over 11 proposed domains in the EU.
|
|
|

Great Need of RE:Lab
We use computers, smartphones, domestic appliances, wearable devices on a daily basis. However when you try to explain to grandpa what HMI is about, he seems to react like it is a boring sub-topic of engineering. But we think that HMI may sometimes have a self-confidence issue, and even experts aren’t totally aware of how appealing it is. Why? Because Hollywood action hero movies are never about interaction design. Nobody ever saved the world because a system simply did its job as it was supposed too!
Actually this is not entirely true, and HMI experts should remember this.
We are all still here because in 1983 a well designed artificial intelligence system worked properly and, after a textbook interaction, it decided not to trigger a global thermonuclear war!
ReLab wasn’t there at the time. But there was already a Great Need of Re:Lab!
|
|
|
|
A clip from the 1983 movie War Games
|
|

Serial Stories
History of RE:Lab
Thus begins the serial story of RE:Lab that will stay with us for a long time... A very long time... We want our RE:Labers to know in detail all the events that have taken place over the years.
Only by sharing memories can we build identity and a sense of togetherness.
|
|
|
Chapter 5
RE:Lab developments
RE:Lab goes through a natural restructuring. It loses its academic identity to open up to the market. The company becomes a true research laboratory for the Emilia-Romagna region and continues its research activities at a European level, with projects managed directly.
This is the philosophy of Interaction Engineering. It aims at giving the interaction with a functional model that was in the customer and user expectations, while at the same time making it work well in reality.
5.1 From test validation to predictive interfaces
MOGENTES was the first validation testing project followed by Veritas, DEVICE, CAMMI and DESERVE. The latter were projects focused on the issues of disability and design for all for applications in the medical and automotive sectors, but also halfway between technical and interaction aspects in the domain of the so-called ADAS (advanced driving support systems).
This leads to the study of predictive interfaces, which not only aim to predict the intentions of the driver in the change of maneuver, but also to prefigure a cooperation between the driver and the user. RE:Lab thus opens up to the world of autonomous vehicles.
|
|
|

The RE:Lab Bookshelf
Books
The book "Human Body design" by Giorgio Casoni and Flaviano Celaschi overturns the paradigm according to which the objects we design and create must adapt to our needs. On the contrary, it addresses the case in which our bodies are adapting to the environment and its artefacts. This theme is approached from various points of view: the relationship between needs, artefacts and culture (ch. 1); the role played by technologies and especially those that have an impact on the cognitive apparatus (ch. 2); the relationship between the body and the economic context of reference (ch. 3). The book closes with an exciting set of case studies that give further concreteness to the reflection.
This book is of interest to those who think that design is about relating to the product/service that is made and the bodies to which the artefacts must adapt or adapt to the artefacts.
Good reading to everyone!
|
|
|

Bibbidi Bobbidi Broom-Broom
Illustrator's Asset Export feature allows you to make quick exports of assets to files of various types and sizes with a single click.
Adding assets to the Asset Export panel
Drag the graphic item to the Asset Export panel
Click the Export Settings triangle to view or add the formats and sizes in which you want to export your files:
- Scale. Specify the scale factor for the output file.
- Suffix. Enter a suffix to make the output files have unique names.
- Format. Specify whether you want output files in .png, .svg, .jpg, or .pdf.
- Add Scale button. Click to add an additional scale or output format for export.
- Delete button. Click on the X symbol to delete an output type.
- Default:
iOS: click to add the default output file types generally required for iOS projects.
Android: click to add the default output file types generally required for projects with the Android form factor.
We think it would be nice to learn something new and useful every day. If you would also like to share some magic tips with other RE:Labers, send us your secret here.
|
|
|
Epilogue
Was this email forwarded to you? S ign up here.
If you want to read the previous issues, you can find them all here.
And here you can find how is named Cruscotti.
|
|
|
|
|